News — Video Game

BEAST Philosophy

BEAST Philosophy

Dear Strangers! 

Dark souls of the gothic and black metal subculture world! Wandering and romantic souls that sink into books and stories! Longing for players who are waiting for the next session eagerly! Vicious knights, members of secret brotherhoods, associated in fraternities and sororities! Abandoned by society, mourning, left without help, all of you who are looking for meaning in life and your own destiny! 

We are making a game for you and about you. For everyone who constantly feels that the BEAST within is tearing them...


Alchemic symbology as an allegory of creation and transformation behind BEAST

Alchemic symbology as an allegory of creation and transformation behind BEAST

Man has always sought the truth. The alchemists' common goal was to discover the method of transmutation of lead into gold (philosopher's stone), medicine for all diseases (panacea) and the elixir of immortality. Alchemy can be considered the direct ancestor of modern science. Those who studied alchemy were characterized by courage and curiosity. Which they often overpaid with their lives. Today we know that the old symbols reflected true science hidden under the mask of mystery and secret. Zuzanna Zakrzewska, illustrator of the BEAST books, will help us explore the secrets of alchemical allegories in the game.

LAW OF THE VIDEO GAMES: An interview with The Creator. Part II

LAW OF THE VIDEO GAMES: An interview with The Creator. Part II

Piotr Pacynko - Founder, CEO and Creative Director of False Prophet & The Blood Moons answers questions about the problems of a young studio in obtaining funds for the activity and condition of the Polish video game industry. Part II.

LAW OF THE VIDEO GAMES: An interview with The Creator. Part I

LAW OF THE VIDEO GAMES: An interview with The Creator. Part I

Piotr Pacynko - Founder, CEO and Creative Director of False Prophet & The Blood Moons answers questions about the problems of a young studio in obtaining funds for the activity and condition of the Polish video game industry. Part I.

Setting, Culture, and Curiosities behind BEAST

Setting, Culture, and Curiosities behind BEAST

Learn more about the history of the region where the BEAST events take place. Mateusz Witkowski, a BEAST writer, will introduce you to the arc of knowledge about the region of the Carpathian mountains forgotten for centuries, which gave up the most terrible people such as Vlad Dracula and Elizabeth Batory. It is a land of strong and ruthless people who do not recognize compromises.